Showing posts with label Narrative. Show all posts
Showing posts with label Narrative. Show all posts
Thursday, 7 January 2016
Narrative: Rendered Frames
I have rendered a few frames from my section of the animation. These give a rough idea about how the final animation will look.
Narrative: Pre-Viz Shots
Shot 1
Shot 2
Shot 3
Shot 4
Shot 5
Tuesday, 8 December 2015
Narrative: Poster in Maya
Poster in Maya
UV Layout
Narrative: Poster Design
Coloured
Blank
Narrative: Fully rigged Assistant
Using the rig skeleton that I created for the Assistant character, it is now linked to the model. I needed Alan's help as I was having trouble with the arms and neck, in particular. I have put the model into a basic pose to demonstrate the current effect of the rigs on the model. It is now ready for skinning.
Narrative: Rigging the Assistant
Tuesday, 1 December 2015
Narrative: Revised Animatic + Storyborard
Animatic (No Sound)
One of my jobs for my narrative group was to create the storyboard and animatic. As the first attempts didn't make the story an easy task to understand and had a few other problems, I need to fix those problems. One of the things I needed to do was to introduce the female character earlier, as it felt strange for her to appear randomly near to the end. I have introduced both characters within the same shot and they both have similar lengths of time on screen.
I had some problems thinking about an appropriate ending, however, and so I gave it a bit of an ambiguous ending, as it is open to interpretation as to whether he throws the knife on or off target. This will therefore lead to the theme of fate being answered.
Friday, 6 November 2015
Narrative: Character Design - Frederick Caro
For our narrative project, I have been designing the Father, Frederick Caro. As you can see from the images below I have done 1 design and then done some colour experiments for that design. When doing the original drawing, I wasn't happy with the face that I drew, so I drew two more, so that I could choose between the two new faces and edit the drawing on photoshop.
I am quite happy with this design as it summaries the character's personality well, through the expression on his face and in his pose. I then did some colour experiments - obviously to see which colours work best. I like the green shirted one the most, as it has the most realistic use of tone and colour.
Colour Experiments
Drawing in Photoshop
Original Drawing
Sunday, 1 November 2015
Narrative: Thumbnails - Circus (Exterior)
Below are some thumbnails of the circus for our narrative project. I tried to use a lot of bright colours and make it look like a real circus, while staying having a cartoon look. The designs are quite generic, so I need to think of more ways as to how the circus can be more unique - That is something that we will discuss as a group.
Finished thumbnails.
Plain, black and white.
Original thumbnails on paper.
Thursday, 29 October 2015
Narrative: Influence Map - Father Character
For my group's narrative project, we need to design a Father. As the Father is very pushy and persuasive, I have looked at Dads from films, in particular - Frank Fitts from American Beauty being one example. Characters like him are similar to the one in our story. He's aggressive and wants his son to do what he says, and doesn't like it when he disobeys him. Like the pushy parents you see at a Sunday league football game, our Father figure needs to demonstrate how much he wants his son to do as he says. His appearance must reflect these characteristics and that is what I hope, and intend, to do.
Tuesday, 13 October 2015
Narrative: Rough Script
Following on from our tutorial with Alan, we have created our first script. It's only rough at the moment, but it gives a good idea how our story goes.
Thursday, 24 September 2015
Crescent Moon Studios: Link to Blog + Progress so far
Subscribe to:
Posts (Atom)





















