I have now added the "Missing" sign and so I am pretty much done with creating the scene. My next steps are obviously to add the characters and put the animation together.
Showing posts with label Setting. Show all posts
Showing posts with label Setting. Show all posts
Thursday, 19 February 2015
From Script to Screen: Adding Matte Painting - Exterior
I have now added the matte painting to the scene. I have made it look the same as the concept art, as I think a detailed background would look interesting and effective behind a simple foreground. It is very cartoony and colourful, and so it would add to the setting's tone.
Matte Painting.
From Script to Screen: Adding shaders/light - Exterior
I have finished adding everything to the scene, so now I am adding the shaders and light. I am using simple colour shaders to give it a nice cartoon feel.. My next steps, once I have added everything here, I will create the matte painting and tweak it to make it look as good as possible, and as similar to the concept art.
From Script to Screen: Modelling the Allotment - Exterior
At long last, I have started modelling the allotment for pre-viz. The exterior and interior of the allotment/shack are the only two settings, so it is important that they look good. I am nearly finished with adding everything to the seen, before adding textures/shaders.
Wednesday, 18 February 2015
From Script to Screen: Allotment - Exterior Design
Like the interior design, I have stuck to my initial idea. I dd the same technique, but I think the final design is a little smoother. I actually quite like this design. As it has a nice style and is very mysterious.
Final Design
Half-way through
Initial Idea
From Script to Screen : Allotment - Interior design
This is my final interior design of the allotment. I took my initial idea, drew over it, and added colour to it. The colours that I chose are very cosey and make the shack look very small and compact. These colours are also linked to Simon Frost, through the green and red. I am quite happy with this design, however, I put my hands up and admit that due to a lack of concentration and leaving everything near to the end, I have been unable to do the necessary experiments/thumbnails. I would have like to experiment with too, as I would have wanted to experiment with the colours.
Final concept
Interior - Blank
Initial Idea
Friday, 13 February 2015
From Script to Screen: Allotment - Interior
This is a reasonably quick drawing of the interior of the Shack that Simon Frost lives in. I did this in my sketchbook, and I tried to include as much of the detail from the script as possible. I actually quite like it. It look small and confined, and so could provide some tense scenes. It demonstrates that it is deteriorating/old and it works well with Simon Frost's character. I will continue to experiment with the setting, once the character designed are finished.
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